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Technix
Junior Scribe
Joined: 02 Jun 2002
Posts: 98
Location: The Netherlands
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Posted: Fri Jun 14, 2002 2:43 pm Post subject: 3D Desktop
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title says it all.
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Avid BeOS User.
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moooooooo
Pencil Pusher
Joined: 12 Jun 2002
Posts: 29
Location: Melbourne, Australia
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Posted: Sat Jun 15, 2002 8:20 am Post subject:
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there was some talk initially on the OpenBeOS mailing list about post OBOS R1 coolness.
One of them was that when hardware OpenGL is implemented, it should/could extend to all OBOS GUI objects....... so if you can imagine something like a "normal" BeOS window....it would be rendered by the OpenGL engine.
now that would be nice!!!
Technix, do you mean a static 3D desktop?
How about this.... remember that rotating cube demo that was in BeOS R4 ? what if the desktop was the inside of that cube and you could navigate whatever pane you wanted to be the front and the sides and top and bottom would follow....hmmm......yumm.
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JMac
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Posted: Sat Jun 15, 2002 9:09 am Post subject:
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With the render for the next version of Enlightenment being EVAS, Linux will soon include OpenGL hardware acceleration for basic window operations.
Apple has Quartz Extreme in Jaguar for doing the same thing.
Microsoft are rolling DirectX 9 rendering technology into the core of Longhorn.
The trend is there, and the hardware will be too. The only question hanging over an implementation for OBOS will be, which hardware manufacturers will give up enough info on their hardware to allow the OBOS programmers to produce drivers?
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moooooooo
Pencil Pusher
Joined: 12 Jun 2002
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Location: Melbourne, Australia
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Posted: Sat Jun 15, 2002 11:25 am Post subject:
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good info in your post there.
my only hope is that the manufacturers release the info to the Linux community so that the rest of us (of course BeOS/OBOS) and i guess that includes *BSD, PC Solaris, QNX and co can benefit.
if they release Linux binaries only, which is understandable from an business point of view, then we might need our Russian BeOS friends or other suitably talented BeOS/OBOS people to reverse engineer them. But this is fraught with danger from a stability point of view.
cheers
peter
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JMac
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Posted: Sun Jun 16, 2002 7:14 am Post subject:
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Um I also forgot just one extra thing. OpenGL/Mesa will have to be implemented in OBOS first, before anything else can happen. That's still some ways off, as the windowing system still isn't finished (although it's come a remarkably long way).
It's most certainly something for Glass Elevator rather than OBOS.
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DaaT
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Joined: 02 Jun 2002
Posts: 109
Location: Portugal
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Posted: Tue Jun 18, 2002 9:48 am Post subject:
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Mesa is being ported as we speak, by Philippe (sorry, not sure of the last name so i prefer not to even try). You can reach him over at BeShare (he uses the nick... Philippe *gasp*)
DaaT
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datatec
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Joined: 14 Jun 2002
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Location: Toronto, Canada
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Posted: Tue Jun 18, 2002 3:17 pm Post subject: I think that this is the way things are going
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I believe the idea of having hw accelerated ogl/mesa draw the desktop
is a good idea, similar to the picasso gl idea be had. However at the first stages, and especially for R1 this should be optional.
Its cool and I think from a programming sense good but we don't want to kill the userbase due to hardware.
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JMac
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Posted: Wed Jun 19, 2002 8:55 am Post subject:
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OpenGL desktop rendering will not appear in R1 of OBOS. It wasn't in Be R5, so it won't make the first release. There's no point in implementing it if there's no 3D drivers for modern cards, and at the moment there is none worth talking about.
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Esperantolo
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Posted: Sat Jun 29, 2002 2:37 pm Post subject:
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Salvete Omnes
The idea of a 3d desktop is a pretty sweet one , though if it compromises speed and functionality for the sake of a fancy interface (This doesn't apply to the lucky buggers who have ultra-fast computers ), then its a fairly bad concept .
Esperantolo
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h_ank
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Joined: 16 Jun 2002
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Posted: Sun Jun 30, 2002 3:17 pm Post subject:
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Hahahahahaha!
Quote: |
we might need our Russian BeOS friends |
That just struck me like a 'Hogan's Hero's' or French Resistance type of situation.
Heer iz ze disc. It must reach ze OBOS group before ze next build!
/me entertains self
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